Kids Help Phone
Redesigning the KHP website to address usability challenges, enhance user engagement, and future-proof the platform to meet the evolving methods young people interact with information and each other online.

Role and Team

UI UX Designer — Me
UX Designer
2 UX Researcher

Deliverables

11 User Interviews
1 Journey Map
70+ Screens
2 Usability Tests

Involvement

UX Research
Prototyping
Usability Testing
Wireframing
Journey Mapping

Timeline

12 Weeks
02/
Design process
My Role and Design Journey
Discovery and Research

Led discovery research, stakeholder interviews, and usability testing to uncover key insights. Synthesized user feedback to guide and refine design decisions.

Ideation and Design

Developed wireframes and mid-fidelity prototypes to translate findings into tangible models. Created high-fidelity UI prototypes aligned with KHP’s brand guidelines to see structure of the website.

Client Collaboration

Aligned designs with business goals and technical constraints. Delivered practical solutions requiring minimal development effort, integrating seamlessly into the existing platform.

Presentation and Delivery

Created and delivered a client pitch with the project’s research findings, design rationale, and solutions.
Balanced immediate improvements with long-term scalability while addressing client feedback.

03/
User research
Uncovering Insights through Youth and Stakeholder Interviews
To bridge the gap between user needs and organizational goals, we conducted 11 interviews with two key groups:
  1. Youth: Participants under and over 18 shared their desires for more interactive and engaging digital spaces.
  2. KHP Stakeholders: Internal stakeholders provided insights into the organization’s challenges and strategic objectives.
This dual approach enabled us to uncover user frustrations while aligning our solutions with KHP’s vision. We documented our findings in FigJam, clustering sticky notes into themes to reveal pain points, opportunities, and deeper user needs.
Trusting Reliable Sources

Youth tend to trust advice from peers, credible organizations, or professionals, and they’re cautious about social media information unless it feels safe and reliable.

Relatability

Youth value seeing others like themselves in KHP’s resources and feel connected when their experiences are shared.

Easy Findability and Navigation

Youth prefer websites or platforms that are easy to navigate, look welcoming, and work well on both phones and laptops.

Community Support

Hearing about resources from other youth, especially in anonymous forums or peer groups, feels relatable and builds confidence to reach out.

Anonymity

Anonymity fosters honest dialogue, reducing stigma around mental health.

Youth-Centric Approach

The platform needs to speak directly to youth in their language, through relatable visuals and tools. They must feel safe, understood, and valued during use.

04/
Defining
Centering the Design on a User Persona

From our research, we created our key persona, Careful Carrie, who represents a cautious young user seeking emotional support and reliable resources. This persona guided our efforts to balance user needs with KHP’s goals.

Testing the Current KHP Website
To ensure our design solutions addressed real user needs, we conducted five usability tests with youth representatives. The testing focused on the current KHP landing page and the peer-to-peer forum, evaluating how users navigated the platform, located resources, and engaged with peer support functionalities.

Participants were tasked with:
  • Finding social media information.  
  • Locating specific support resources.
  • Navigating the peer-to-peer forum

Each session revealed valuable insights into how youth interacted with KHP’s digital spaces, highlighting navigation challenges and opportunities for improvement. These findings informed our subsequent journey mapping and ideation stages.

Mapping the Current Kids Help Phone Experience

From these findings, we captured Careful Carrie’s journey, outlining her experience with KHP’s resources. This map highlighted each stage of her interaction—from seeking help to navigating the website—along with her emotions, pain points, and opportunities for improvement.

Looking at these insights, we were able to come up with our "How Might We" (HMW) question which helped guide our design efforts:
How might we create a more supportive, interactive online space for youth, while preserving the ease of accessing vital mental health resources?
Ideating Solutions for Carrie’s Ideal Experience

Our team brainstormed solutions to address user pain points and improve engagement. We prioritized ideas based on their impact and feasibility, selecting key features to focus on.

05/
Designing
Designing Wireframes

Since I was collaborating with a teammate on the wireframes, consistency was really crucial. I took the initiative to set up our Figma files with local styles, organized the grid system, created sections for each flow, and wrote clear instructions for my teammate to pickup. This helped ensured more smooth handoffs between different wireframe flows and maintained design coherence throughout the project.

Co-creating with users through a card sorting activity to determine the best filter categories.

Majority of our users/ participants had mentioned that they felt that the filter options under the “How can we help?” on the landing section, were too overwhelming and unorganized on the current Kids Help Phone landing page.

I led my team in conducting a card sorting activity with 5 participants. Users were given 5 preliminary umbrella themes and then were given time to categorize the tags to the matching theme. From the card sorting findings, we reorganized the filters and categories to simplify how resources were presented. These categories were based on what the majority of our participants proposed, which made it easier for them to find content they needed without feeling overwhelmed.

Another Round of Usability Testing—validating our approach before delivering.

Before finalizing our designs, we conducted another round of usability testing to validate our approach. I led the testing sessions to ensure that our improvements were making the site easier to use, and we made minor adjustments based on user feedback to fine-tune the experience.

Refining Content

Making everything more straight forward. A good example of this was restructuring the peer-to-peer drop-down menu to make it more clearer.
Applying more hierarchy in the UI
Using appropriate font sizes and ensuring clear CTAs to help differentiate between various features.
Increasing visibility on the P2P Platform
Emphasize the role of the moderator in our prototype, making them more prominent and enhancing the platform’s sense of community and safety.
Applying colours and a design system

To align with Kids Help Phone’s (KHP) brand, I ensured our designs followed their guidelines for colours, typography, and button styles. KHP’s bold palette and strict colour pairings meet WCAG accessibility standards, which I researched and documented. I created a colour guide for the team to maintain accessibility and brand consistency.

06/
Delivering
Final Solutions

From the feedback that I gathered from the lean evaluation, I made changes to our mid-fidelity prototypes. Below are a few example screens that had the most significant changes. Based on our evaluations, I refined our designs and created the mid-fidelity prototype. I was in charge of unifying everyone’s screen designs to ensure that all screens were cohesive with the same visual style and system.

Simplified Filters on Landing Page
Filters were organized into broader categories accessible through a dropdown menu, reducing visual clutter. Now, users can easily select a category and click “Start Exploring” to view relevant resources.
Before
Users felt overwhelmed by the filter tags and find that they have no hierarchy.
After
Improved Search Visibility
The search function is now a clear, noticeable button instead of a small icon, making it easy for users to find and use.
Consistent Search Filtering Structure
To keep things consistent, we applied the same filter structure from the landing page to the search results, where users can toggle between pre-organized topic tags and select multiple options to refine their search.

Additionally, we added a new dropdown above the search results to filter by resource type, addressing user feedback that the previous labels were unclear.
Before
After
Better Access and Visibility of Peer-to-Peer Support
The call-to-action was updated from “Go to forums” to “Join the peer-to-peer community,” and a section for trending discussions was added to the landing page to boost engagement.
Peer-to-Peer Platform Enhancements
To reassure users about privacy, we designed a pop-up that reinforced their anonymity when accessing the forum. We also highlighted the role of a forum moderator to ensure that users understand the platform is a safe and supportive environment for discussions.

The search and filter options are also positioned prominently at the top of the forum page, with an expandable modal for filtering by keywords, date, updates, and topics.
Clearer Conversations with Nested Replies
To encourage participation, we designed an efficient way for users to share new posts with the correct tags from the filter categories, and also added an anonymous toggle to give users the option to post privately.

Users can now reply directly to comments in a thread, and conversations are now easier to follow with nested replies and clear indentation. We also included related resources within threads, so users can find more support. To build trust, we highlighted moderator responses to show that discussions are monitored, and the space is safe.
07/
Next Steps
If I’d had more time, here are some steps I would have loved to take to refine our work further.
Conduct User Tests on the Final Designs
Tests such as first-click testing, task analysis, and quick 5-second impressions could have provided deeper insights into user behaviour and perception and would have helped validate the effectiveness of features like the improved resource navigation and enhanced visibility of the peer-to-peer forum.
Iterating on our Design based on Feedback
Using that feedback, I would have iterated on the designs to address any remaining friction or pain points, ensuring the final solution was as polished and effective as possible.
Mobile Optimization
Optimizing the redesigned platform for mobile use was a priority we hadn’t yet tackled. Knowing that many Kids Help Phone users access the site via mobile, it would have been essential to ensure the new designs were fully responsive and worked seamlessly across all screen sizes.
08/
reflecting
Things that I learned
01
Evaluating Research Methods Effectively
With a broad project scope and bi-weekly deliverable deadlines, it was challenging to evaluate the relevance of each method we used. I learned to strategically assess research methods, ensuring they align with project goals to deliver impactful solutions under tight deadlines.
02
Balancing User Research with Business Constraints
While user research revealed several features we wanted to implement, we learned from client feedback that some of our ideas exceeded their technical capabilities and didn’t align with their organizational goals. As a result, we revisited our research, re-evaluated our approach, and pivoted to solutions that were both feasible and aligned with client priorities.
03
Aligning Solutions with Business Goals Early
This project reinforced the value of engaging with stakeholders early to ensure alignment with technical and organizational goals from the start. If I had done this sooner, it could have saved time during the iteration process and prevented misaligned design directions.